I'm a programmer in Portland, OR doing video processing, graphics and performance on Apple devices. I'm into games, hardware and software. Currently porting Myst Online to Apple Silicon/Metal as my side project!
I'm a programmer in Portland, OR doing video processing, graphics and performance on Apple devices. I'm into games, hardware and software. Currently porting Myst Online to Apple Silicon/Metal as my side project!
I think the other thing I can't get over with DLSS5 is the industry figures going "this is how we imagined our games would look!"
The demo is running on a machine with two 5090s and your game was designed for 5 year old console hardware. I'm pretty sure if you were able to render normally across two 5090s you could get your game looking a lot better.
Why are we even pretending this is an accessible option. It sounds like Nvidia is *hoping* to get the entire stack running on a single 5090.